![]() Map 3: mobs take 50% more sound before they are pulled, higher energy costs, tight spaces, lots of minerals, reduced movement speed middle amounts of water and grass. Map 2: open spaces lots of grass mid amounts of water many VoDs. Map 1: tight spaces lots of water grass and tress, middle amount of minerals ![]() ![]() The first 3 maps are quite close in difficulty and the only reason the later maps feel easier is since you have learned the game if you where doing campaign first like your meant to this skill gap wouldn't be as much. Obv this is not true yet as early access but tuneing needs to be done with that in mind. Also remember survival mode is not the mode to learn it campaign is so its assumed you know the game whe you reach there. The first map is not hard at all most people just remember it being hard as they dint know the game at the time. ![]()
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